Skip to Main Content (Press Enter)

Logo UNIMORE
  • ×
  • Home
  • Corsi
  • Insegnamenti
  • Professioni
  • Persone
  • Pubblicazioni
  • Strutture
  • Terza Missione
  • Attività
  • Competenze

UNI-FIND
Logo UNIMORE

|

UNI-FIND

unimore.it
  • ×
  • Home
  • Corsi
  • Insegnamenti
  • Professioni
  • Persone
  • Pubblicazioni
  • Strutture
  • Terza Missione
  • Attività
  • Competenze
  1. Pubblicazioni

Game Engines to Model MAS: A Research Roadmap

Contributo in Atti di convegno
Data di Pubblicazione:
2016
Citazione:
Game Engines to Model MAS: A Research Roadmap / Mariani, Stefano; Omicini, Andrea. - 1664:(2016), pp. 106-111. ( 17th Workshop "From Objects to Agents", WOA 2016 Catania, Italy 29-30 July 2016).
Abstract:
Game engines are gaining increasing popularity in various computational research areas, and in particular in the context of Multi-Agent Systems (MAS)—for instance, to render augmented reality environments, improve immersive simulation infrastructures, and so on. Existing examples of successful integration between game engines and MAS still focus on specific technology-level goals, rather than on shaping a general-purpose game-based agent-oriented infrastructure. In this roadmap paper, we point out the conceptual issues to be faced to exploit game engines as agent-oriented infrastructures, and outline a possible research roadmap to follow, backed up by some early experiments involving the Unity3D engine.
Tipologia CRIS:
Relazione in Atti di Convegno
Elenco autori:
Mariani, Stefano; Omicini, Andrea
Autori di Ateneo:
MARIANI Stefano
Link alla scheda completa:
https://iris.unimore.it/handle/11380/1128442
Titolo del libro:
WOA 2016 – 17th Workshop “From Objects to Agents”
Pubblicato in:
CEUR WORKSHOP PROCEEDINGS
Journal
CEUR WORKSHOP PROCEEDINGS
Series
  • Utilizzo dei cookie

Realizzato con VIVO | Designed by Cineca | 26.5.0.0